Application of Context-Aware and Collaborative Mobile Learning System Design Model in Interactive E-Book Reader Using Design Thinking Methods
E-books as a learning medium have been widely used and utilized to support learning processes. The presence of e-books as digital books can be accepted by users because of the interactive content and display. However, the current format of e-book has not provided a mechanism/platform that accommodat...
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Format: | UMS Journal (OJS) |
Sprache: | eng |
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Department of Informatics, Universitas Muhammadiyah Surakarta, Indonesia
2020
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Online Zugang: | https://journals.ums.ac.id/index.php/khif/article/view/10022 |
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