Application of Context-Aware and Collaborative Mobile Learning System Design Model in Interactive E-Book Reader Using Design Thinking Methods
E-books as a learning medium have been widely used and utilized to support learning processes. The presence of e-books as digital books can be accepted by users because of the interactive content and display. However, the current format of e-book has not provided a mechanism/platform that accommodat...
Furkejuvvon:
Váldodahkkit: | Nalendro, Putu Aji, Wardani, Ratna |
---|---|
Materiálatiipa: | UMS Journal (OJS) |
Giella: | eng |
Almmustuhtton: |
Department of Informatics, Universitas Muhammadiyah Surakarta, Indonesia
2020
|
Fáttát: | |
Liŋkkat: | https://journals.ums.ac.id/index.php/khif/article/view/10022 |
Fáddágilkorat: |
Lasit fáddágilkoriid
Eai fáddágilkorat, Lasit vuosttaš fáddágilkora!
|
Geahča maid
-
Design Thinking Method to Develop a Digital Evidence Handling Management Application
Dahkki: Ramadhani, Erika, et al.
Almmustuhtton: (2022) -
Architectural design: integration of structural andenvironmental system
Dahkki: BOVILL, Carl
Almmustuhtton: (1991) -
Designing with tile, Stone and Brick: the creative touch
Dahkki: KING, Carol Soucek
Almmustuhtton: (1995) -
The book of garden design
Dahkki: BROOKES, John
Almmustuhtton: (1991) -
Designing learning trajectory of circle using the context of Ferris wheel
Dahkki: Fitri, Nur Lailatul, et al.
Almmustuhtton: (2020)